This approach really allows you to tailor your civilization to your personal specs. This time around, technology is based on a sprawling radial web with multiple routes and possible “end” goals. Previously choosing scientific research programs was a pretty straightforward ordeal, and the tree would ultimately lead to a single point. The most glaring change has got to be the tech trees. However, almost every mechanic seems to have been touched up and retooled, mostly for the better. If you’re expecting an experience unlike anything you’ve ever played before, you’ll be disappointed.
And while it’s blatantly obvious that they share the same engine, there’s definitely enough that’s changed here to garner your interest. While there are blatant aesthetic differences between Civilization: Beyond Earth and Civilization V, that alone wouldn’t necessarily be enough to merit a purchase.
In a lesson learned from pretty much every cheesy horror movie franchise from the early 90s, sometimes you just gotta go to outer space. However, there’s only so many times make the entire Earth bend its knee to your power. Arguably the best turn based strategy franchise going, it’s become a staple in the collection of any respecting PC gamer. By this point, the franchise has earned its spot as an automatic buy for a large group of gamers, and it’s pretty easy to see why. Right there, I bet half of you stopped reading this and immediately pulled out your wallet. Civilization: Beyond Earth is Civilization in space.